Suspension of the attachment / game during code injection is optional.Code detection (code states will be reloaded from memory when the trainer is loaded) - Sort by name, ID, CUSA or Modder (ascending / descending).Code validation (the memory will be checked after loading the Trainer, broken codes or codes that do not correspond to your version will be visually deactivated and cannot be applied).Displays file information instead of file names.Resumes what PS4 MultiTrainer does (Code injection, ListUp.RAN SHN-Injector v1.00 is now public, it will replace PS4 MultiTrainer. Then launch a game and choose the game to cheat.If the injection works we see PS4 debug by jogolden edited by DeathRGH on the PS4.On the PC in RAN SHNInjector put the IP of the PS4 then connect and Payload (choose your FW before).On the PS4: Launch HEN then Launch Bin loader. To quote, roughly translated: RAN - SHNInjector 1.08 FW 5.05 / 6.72 / 7.02 (Trainer for PS4) by TetzkatLipHoka (TLH) Update: In related news, TetzkatLipHoka (TLH) recently made available RAN SHNInjector for injecting trainer files with Firmware 5.05 / 6.72 / 7.02 alongside some revisions below via .Äownload: RAN_SHNInjector_v1.07.7z (17.45 MB) / RAN_-_SHNInjector_v1.08.7z (7.4 MB) / RAN_-_SHNInjector_v1.09_full_covers.rar (31.0 MB) / RAN_-_SHNInjector_v1.11.7z (7.5 MB)
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