It's robbed the bank, then, but it's not trying to make a getaway. It sells itself on the things it's taken, and it wouldn't dream of hiding what it's been up to. We tend to judge them by how well they embellish those lifts: what they bring of their own, and how they make things new again - or if it looks like they're just scrabbling to cover their tracks.ģD Dot Game Heroes is a bit trickier to get your head round, however. Almost all games pinch things, of course. Or maybe that should be borrowing, or theft, or homage if you've been watching a lot of black and white films recently. It all comes down to inspirations, really. I like this game, from the several hours of it I've played and all the other things I've subsequently read on the web, but there's no getting around the fact that it crosses a line few other titles have ventured past. Slow down and think about what you're doing, however, and things become a little more problematic. Rush through it in a headlong blur of exploration, simple combat, dungeon-crawling and item management, and you'll probably be left with a sleepy grin on your face, as if you've pummelled your insides with peanut butter and marshmallow crème for a fortnight while listening to a Neil Diamond mixtape. Let's be clear upfront: 3D Dot Game Heroes is never less than delightful, and frequently more than merely charming.
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